The Task Exposure Indexv2026.Q3
Occupation · SOC 43-3041.00 · Job Zone 2

AI exposure: Gambling Cage Workers

In a gambling establishment, conduct financial transactions for patrons. Accept patron's credit application and verify credit references to provide check-cashing authorization or to establish house credit accounts. May reconcile daily summaries of transactions to balance books. May sell gambling chips, tokens, or tickets to patrons, or to other workers for resale to patrons. May convert gambling chips, tokens, or tickets to currency upon patron's request. May use a cash register or computer to record transaction.

Reading this score

computed

38.4% of this occupation's weighted task load is exposed, which puts Gambling Cage Workers at the 68th percentile of 923 occupations. The capability is largely there. Its average task scores 2.6 out of 4 on what a current system can produce, and the frictions that hold other jobs in place are comparatively weak here.

No single friction dominates this occupation. The strongest is context at 1.56 out of 3 and the weakest is presence at 0.85, which is a narrow spread. Where nothing structural stands in the way, exposure tracks capability almost directly, and capability is the thing that changes every quarter.

The most exposed thing this job does is Establish new computer accounts, at 86.7%. The least is Supply currency, coins, chips, or gaming checks to other departments as needed, at 0.0%. A gap of 86.7% between two parts of the same job is the reason this index publishes at task level. An occupation-wide number would have hidden both.

Within office and administrative support occupations, this one is less exposed than the median of 55.9% across the group's 51 roles, with 42 scoring higher. Being in an exposed family does not make a particular job exposed, and the reverse holds too.

What would move this score. Of 17 tasks, 13 are currently banded exposed, 0 assisted and 4 untouched. For that distribution to shift materially would take systems being given deeper access to the organisation's own records and history, which is already happening. The score is re-computed every quarter against a fresh capability reference, and the change is published rather than quietly applied.

Task by task

17 tasks, O*NET 31.0
TaskExposedAssistedUntouchedImportanceBand
Establish new computer accounts.86.7%13.3%0.0%4.42exposed
Determine cash requirements for windows and order all necessary currency, coins, or chips.80.0%20.0%0.0%4.63exposed
Prepare reports, including assignment of company funds or recording of department revenues.73.3%26.7%0.0%4.80exposed
Verify accuracy of reports, such as authorization forms, transaction reconciliations, or exchange summary reports.60.0%40.0%0.0%4.64exposed
Record casino exchange transactions, using cash registers.60.0%40.0%0.0%4.77exposed
Provide customers with information about casino operations.45.0%30.0%25.0%4.07exposed
Follow all gaming regulations.40.0%35.0%25.0%4.90exposed
Cash checks and process credit card advances for patrons.40.0%35.0%25.0%4.81exposed
Convert gaming checks, coupons, tokens, or coins to currency for gaming patrons.40.0%35.0%25.0%4.78exposed
Perform removal and rotation of cash, coin, or chip inventories as necessary.40.0%35.0%25.0%4.39exposed
Count funds and reconcile daily summaries of transactions to balance books.35.4%27.1%37.5%4.70exposed
Sell gambling chips, tokens, or tickets to patrons or to other workers for resale to patrons.30.0%20.0%50.0%4.11exposed
Provide assistance in the training and orientation of new cashiers.26.7%23.3%50.0%4.36exposed
Prepare bank deposits, balancing assigned funds as necessary.11.7%13.3%75.0%4.86untouched
Maintain confidentiality of customers' transactions.10.0%15.0%75.0%4.95untouched
Maintain cage security.10.0%15.0%75.0%4.82untouched
Supply currency, coins, chips, or gaming checks to other departments as needed.0.0%0.0%100.0%4.80untouched

Task text and importance ratings sourced from O*NET 31.0. Shares computed. The occupation score is the importance-weighted mean.

Where the score comes from

judged

Every task is scored through the standardised work activities it maps to. These are this occupation’s averages on the six rubric dimensions. Capability is what AI can do; the other five are what stands in the way.

DimensionMeanScale
Capability2.620-4
Embodiment0.970-3
Presence0.850-3
Accountability1.290-3
Context1.560-3
Verification cost1.470-3

What this means in practice

Where most of a role's weighted task load is exposed, the work that survives is usually the part of the job nobody wrote into the job description: deciding what should be produced rather than producing it, and being answerable for the result. The tasks lowest on this page are a better guide to where to spend your time than any general advice about the future of work.

Occupations either side of this one

The four closest scores in the same occupational family, then the four closest anywhere in the index.

Read this carefully. Exposure is not displacement. A high score means current AI systems can produce this work, not that anyone will stop paying a person to do it. Adoption depends on economics, regulation and inertia that this index deliberately does not model. How the score is built.